They automatically go back to their previous orders. So whatever your ships are currently doing - you can always send them after special targets without having to fix their orders afterwards! The ship will work through the list in reverse order, always giving your last order the highest priority. You can queue at least 100 such attack orders for every single ship. You never have to rebuild the chain of who protects who. That way they always switch back to protecting you. You can leave your wingmen on Protect, only ordering them to attack special targets as needed. When the target is destroyed, the ship will continue with whatever it was doing before. That means that it will immediately attack the target you want with extreme prejudice.Įven if attacked, it will never switch targets to anything else until this primary target is destroyed. You can queue an attack order for a ship. Completely new "Notify when orders completed" - with eye tracking!.If the script misunderstands you because you are clicking too slow, increase the keypress delay on the AL Plugin page. Pressing a hotkey multiple times activates different functions.Each object can be commanded using shortcuts or the regular command menu (!) and can serve as a target for other functions at the same time. Once locked in, they are accessible from the whole universe, not just in sector.On 10 of them you can save an object each.ġ is for the message system, through which you can control multiple ships as well. Navigation, Interface, and Cockpit Enhancement (Das entsprechende deutsche Topic ist hier.)
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